BOOHAVEN, GO
Friday, February 29th, 2008So here we are: BOOHAVEN is online. I chose 29 Feb. for launch because a birthday every year is three birthdays every four years too many. Which I guess makes BOOHAVEN a leap year baby.
Okay, hey.
So here we are: BOOHAVEN is online. I chose 29 Feb. for launch because a birthday every year is three birthdays every four years too many. Which I guess makes BOOHAVEN a leap year baby.
Okay, hey.
Shoot, the comic navigation is all borked. I thought I’d fixed that before launch…fortunately there’s not enough content for that to really matter yet.
So: workin’ on it.
In the process of fixing the navigation, I of course fucked everything else on the site up. Bear with.
Navigation is working properly, thanks to some fellow named karchesky. The nav images aren’t there yet, but hey, it works.
ComicPress is pretty nice, it’s just a shame that its built-in navigation is terrible.
Hey so BOOHAVEN made it through a week of updates! And now it’s Friday. And it looks like I may go and see my German professor’s DJ boyfriend spin some crazy Brazilian/Angolan hip hop in a venue nestled in the remains of the Berlin Wall. So that’s great.
Have a good weekend! Tell people about BOOHAVEN if it’s not too awkward:

Don’t get too drunk, you alcoholics. More comics on Monday.
(Also, if you’re into diagrams, you should really check out Indexed by Jessica Hagy.)
So: comments weren’t enabled on the comics before because I don’t know why. But! Now they are and you can spit hot crits or rub my tummy with your fuzzy words.
Yes.
I’m going to be screwing around with the site layout for a bit, so if everything looks totally horrible, bear with.
Okay, so I redesigned the site, but not much. I didn’t move anything around: actually, I just edited the CSS file and added a background. Maybe the design is more ugly now, but I think it is at least less boring, which matters more. I originally designed the site to look like—or blend in with—the comic, which it did, and which, it turns out, sucked. I really didn’t like how it wasn’t visually obvious where the comic image ended and where the layout images began. So now everything is super discrete.
I think the current look is inspired in part by the look of sites like Twitter, which are part of the current trend towards web design not trying to masquerade as print design and instead embracing the tiling and textures and boxes that were so common a decade ago (but which have been kept alive in MySpace profiles).
And I know I’m not alone when I say I’m actually pretty nostalgic about all those old Angelfire and Geocities pages. I never thought I’d go warm and fuzzy thinking about having to hit CTRL+A just so I could pick out the SimCity 2000 cheat codes from animated .gif backgrounds and spinning skulls and fire borders…
Speaking of fire and skulls, remember this? Oh man oh man oh man.
Anyway, I’ll be rotating the background. The current staticky violent fractal one was made in The GIMP—I just discovered that it comes with a bunch of sweet fractal generation plugins.
Okay! New comic tomorrow. (Actually, later today.)
I love when my tools get better. This is a Good Thing. Of course, I’ll probably figure out a way to completely ruin the website while installing it, thanks to The Curse.
TODAY=EXCITING

Have a good weekend. More comics on Monday.